Sensor-based Interaction- Game Controller Design
![Image](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgVPeepbMzq0loYq18uH5dyc0pKyC-tBJ5ujLNo2AsDxX8SnobQNKAPMAK5JKy7PYP9OuifAewcKgTSRGZ2EL-QWTQjYuOHRB_CEsYTQ-ecss27C5B7y9VBkqRwLEDHtZqmpvIkxN8eLxU/s320/%25E5%259B%25BE%25E7%2589%25871.png)
Sensor-based interaction- Game Controller Design Software: Arduino, Openframeworks Project description: In a group of two, our team “Rocket Flyers” have made the physical controller for the The a-Maze-ing Rocket game. Players can use the controls to navigate the rocket around the space, turning left and right, also to shoot bullets. I designed and made the hardware and my partner programmed the game. Concept design: Physical sensor game controller pictures: Controller demonstration video: