What is AnkiDroid? Anki is a flashcard application that uses a spaced repetition system. This technique helps to improve your brain's memory abilities using time intervals between study sessions and is known to be a highly effective method. Anki is one of the most popular flashcard applications out there, which is commonly used in the language learning community, and by medical students to study and learn the material. What's the project? There are multiple different issues with AnkiDroid's user interface that will be further discussed, using design principles, below. The main issues include the flashcard interface, visual feedback, clarity of features, and personalized customization. This project is to help enhance the app's UI, solutions are proposed based on the issues presented. The concepts presented can be applied to most of Anki's platforms, however, AnkiDroid, which is the android version, is the focus of our project. Steps of the Project: UI Critique ...
Sensor-based interaction- Game Controller Design Software: Arduino, Openframeworks Project description: In a group of two, our team “Rocket Flyers” have made the physical controller for the The a-Maze-ing Rocket game. Players can use the controls to navigate the rocket around the space, turning left and right, also to shoot bullets. I designed and made the hardware and my partner programmed the game. Concept design: Physical sensor game controller pictures: Controller demonstration video:
Introduction An interactive museum tour of one of Canada's most influential artists Emily Carr. Software: A-frame library with JavaScript, to implement interactive features on our Web VR. Maya for 3D object and Substance Painter which will provide us with realistic textures. Description: Emily Carr is an important part of Canada's artistic history. A prolific writer and painter, she is best known for being one of the first Canadian artists to adapt to the Post-Impressionist art style. Her paintings, inspired by British Columbia's landscape and First Nations villages were some of the first to move away from what was then the "traditional style" of painting towards a more Modernist style. Through interactive virtual reality, users will be guided through one of her most well-known paintings "Kitwancool", fully recreated in 3D space on their mobile or desktop device. The experience will take users through her life and works by showcasing important mementos t...
Comments
Post a Comment